🐍 Snakes & Ladders

Roll the die and race to square 100. Ladders lift you up, snakes slide you down. A six gives another roll.

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About Snakes & Ladders

Snakes and Ladders is a race to square 100 decided entirely by the roll of a die. Ladders carry you up the board and snakes send you sliding back down, so the lead can change hands in a single roll. You race a computer opponent on a classic 10x10 board.

How to play

  • The board is numbered 1 to 100 in a zigzag from the bottom-left corner. Both tokens start off the board, and you always roll first. Your token is blue and the computer's is red.
  • On each turn, roll one die and move forward that many squares.
  • Landing on the foot of a ladder takes you up to its top. Landing on the head of a snake slides you down to its tail. There are 7 ladders and 9 snakes; the longest snake runs from 99 down to 41.
  • Rolling a 6 gives you another roll, for both you and the computer.
  • You must reach 100 exactly. If the roll would take you past 100, you stay where you are.
  • The first player to land exactly on 100 wins. The Wins counter tracks your wins, and your Best is the highest number of wins you have reached.

Controls

  • Press Roll to roll the die and move your token automatically.
  • Ladders are drawn as green dashed lines and snakes as red lines across the board.
  • The message under the die explains each roll, including ladders, snakes and overshoots.

Tips and strategy

  • There are no decisions to make; the game is pure luck, which is why it suits younger players. The fun is in the swings.
  • Watch the danger zone near the top. Snakes start on 89, 97 and 99, so the last row can undo a whole game.
  • A first roll of 4 lands on the ladder from 4 to 25, the best possible start.
  • Use the game to practise counting: before each roll, work out which numbers would hit a ladder or a snake.

Background

Snakes and Ladders comes from ancient India, where a game known as Moksha Patam or Gyan Chaupar used the board as a moral lesson, with ladders standing for virtues and snakes for vices. It was brought to Britain in the late nineteenth century and became a popular children's game there. In the United States, Milton Bradley published a version called Chutes and Ladders in 1943.

Questions

Is there any strategy?
No. Every move is decided by the die, and neither you nor the computer makes any choices. Both sides have the same chances apart from your small advantage of rolling first.
What happens if I roll too high near the end?
You stay on your square. You need the exact number to land on 100.
Does a 6 always give another roll?
Yes, for both players, as long as the game has not just been won.
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