🔨 Whack-a-Mole

Tap the moles as they pop up. You have 30 seconds — avoid the bombs!

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About Whack-a-Mole

Whack-a-Mole is a 30-second reflex test on a 3 by 3 grid of holes. Moles pop up at random and stay up for only a moment, and you score by tapping them before they disappear, while avoiding the occasional bomb.

How to play

  • Press Start to begin a 30-second round. The game ends when the timer reaches zero.
  • Four times a second there is a good chance that something pops up in an empty hole. About 15 percent of the things that appear are bombs instead of moles.
  • Each mole or bomb stays visible for between 0.6 and 1.3 seconds before ducking back down.
  • Hitting a mole scores 10 points. Hitting a bomb costs 30 points, though your score never goes below zero.
  • Tapping an empty hole, or letting a mole escape, costs nothing.
  • The pace stays the same for the whole 30 seconds; it does not speed up near the end.

Controls

  • Mouse: click a mole. The hit registers as soon as you press the button, not when you release it.
  • Touch: tap a mole with your finger. Using two fingers on a phone or tablet can help you cover more holes.

Tips and strategy

  • Look before you hit. A bomb wipes out three moles' worth of points, so a moment to check the icon is worth it.
  • Keep your eyes on the centre of the grid. From there you can see all nine holes without moving your head.
  • Several moles can be up at once. Hit the one that appeared first, since it will disappear first.
  • Do not bother chasing a mole that has been up for a while; it is likely to duck before you get there. Go for fresh ones instead.
  • Because empty-hole taps are free, tapping a hole the instant something starts to rise is fine, as long as you can see it is not a bomb.

Background

Mechanical mole-whacking games appeared in Japanese amusement arcades in the mid-1970s and were soon taken up by American arcade and fairground makers, becoming a fixture of family entertainment centres. Players hit plastic moles with a padded mallet as they rise from holes in a cabinet. The game was so widely known that "whack-a-mole" became an everyday expression for any problem that pops up again as soon as you deal with it.

Questions

How long is a round?
Exactly 30 seconds, counted down in one-second steps. The clock pauses if an ad break is on screen.
What happens if I hit a bomb?
You lose 30 points. Your score cannot drop below zero, and the round carries on.
Does it get faster towards the end?
No. Moles and bombs appear at the same rate and stay up for the same range of time throughout the round.
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